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Biomes, Weapons, Base Building

Devlog #02

We have added a bunch of new things to the game, let's list them all!

Biomes:

The world is now split into biomes that contain different resources. The two first ones are the Forest and the Plains. In the near future we will add higher level Ice and Fire biomes that will contain higher tier loot and enemies.

Image of the resources

New Buildings & Items:

Iron Tools: After the stone axe and pickaxe, you can now craft with iron. Iron tools collect resources more effectively than their stone counterparts.

Image of the iron tools

The smelter allows you to melt iron ore into iron ingots. It burns wood to function.

Image of the smelter

The forge is an upgraded workbench that allows you to craft higher tier items

Image of the forge

The transport rocket is now fully fonctional. It allows you to export precious minerals to the mining corporation to gain credits. In the final game you will be able to spend your credits to unlock new items.

Image of the rocket

The first ranged weapons are the slingshot, cannon and auto-cannon. The slingshot is very primitive, easy to make and fires rocks. The cannons are more powerful but also more expensive. They fire shells made from iron and sulfur.

Image of the weapons

In addition to walls and door, floors can be added to your base. They not only look good, they also prevent hostile drones and resources from spawning in your base. They also prevent other players from building where you don't want them to.

Image of the base

Temperature and energy

An Image

This was the second newsletter! I'll keep posting them here and try to catch up with the mailing list. If you don't want to miss the next newsletter, make sure to subscribe on our website.

François